先看效果:
点这里下载演示效果文件
代码如下:
var stage_w = 400; var stage_h = 400; var m_width = m._width; m._visible = 0; function setMc() {
for (i=1; i<11; i++) { M = m.duplicateMovieClip("m"+i, i); M_x = random(stage_w); M_y = random(stage_h); if (i == 1) { M._x = M_x; M._y = M_y; } if (i>1) { for (j=1; j<i; j++) { if (Math.sqrt((this["m"+j]._x-M_x)*(this["m"+j]._x-M_x)+(this["m"+j]._y-M_y)*(this["m"+j]._y-M_y))<m_width) { i--; break; } } if (j == i) { M._x = M_x; M._y = M_y; } } M.speed = 0; M.onEnterFrame = function() { if (this.hitTest(_xmouse, _ymouse)) { this.ZoomIn(130, .8, .6); } else { this.ZoomIn(100, .8, .6); } }; } } setMc(); MovieClip.prototype.ZoomIn = function(pos_scale, j, k) { this.speed = this.speed*j+(pos_scale-this._xscale)*k; this._yscale = this._xscale += this.speed; }; btn.swapDepths(100); btn.onPress = function() { for (i=1; i<11; i++) { _root["m"+i].removeMovieClip(); } setMc(); }; //这里的原理是每复制一个小球都与场景上已经复制出来的每个小球进行判断距离. //感谢大家批阅. 源文件如下:
点这里下载源文件(出处:清风学院)
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