; training determines how tidy the unit's formation is ; 士气 数值从左到右依次是: 基础士气, 纪律(normal普通, low低, disciplined 纪律好or imperuous鲁莽), 训练
; stat_charge_distance Distance from the enemy that the unit will begin charging 冲锋距离 部队从多远开始冲锋
; stat_fire_delay Ectra delay over that imposed by animation, hetween volleys 射击间隔 每次齐射间的间隔
; stat_cost Number of turns to build, ; Cost of unit to construct ; Cost of upkeep ; Cost of upgrading weapons ; Cost of upgrading armour ; Cost for custom battles 招募费用 数值从左到右依次是: 所需回合数, 招募费用, 维护费用, 武器升级费用, 护甲升级费用
; stat_ownership List of factions and cultures that may have this unit 所属种族 所属的种族或文化